

png format and place it into the same folder as ThMouseX.exe. The crosshair/cursor sprite may be changed:

The character will move towards where the cursor points.If the game is supported, a cursor will show upon entering the game.Run your game, or you can run your game first and then run ThMouseX.exe.Wait for it, then download the produced zipped artifact (shown up in the page with url form ).Run the workflow (refresh the page if nothing shows up).NET Framework 4.8, and make sure these files and folder are in the same folder:Īnother way to compile without installing anything on your computer (recommended way) Remember to compile for 32-bit, toolset v143. You also need to setup vcpkg and put vcpkg folder path into the PATH of environment variables. Visual Studio Build Tools, select "Visual C++ build tools" during installation.Visual Studio, select "Desktop development with C++" during installation.This project can be compiled via Visual Studio (I use Visual Studio 2022), or just Visual Studio Build Tools: FAQ How to compile on your computer (not recommended for non-tech savvy) You can edit the games.txt file to add more games. It also have preconfiguration of some other games: Touhou 19 ~ Unfinished Dream of All Living Ghost (ver demo with netplay) (not included in release yet).Touhou 17 ~ Wily Beast and Weakest Creature.Touhou 16 ~ Hidden Star in Four Seasons.Touhou 15 ~ Legacy of Lunatic Kingdom (ver 1.00b).Touhou 14 ~ Double Dealing Character (ver 1.00b).Touhou 12 ~ Undefined Fantastic Object (ver v1.00b).Touhou 9.5 ~ Shoot the Bullet (ver v1.02a).Touhou 9 ~ Phantasmagoria of Flower View (ver v1.50a).Touhou 8 ~ Imperishable Night (ver v1.00d).


NET Framework 4.8 from version 2.1.0) Differences of the fork This is a tool that enables mouse control for Shoot 'em ups games, intended for Touhou Project series, allowing player character to move towards wherever the cursor points. ThMouseX is a fork from ThMouse made by hwei.
